AI Insights · Timothy · April 2024
Top 5 Ultracasual Games on Android in Germany Q1 2024
Discover the performance trends of the top 5 ultracasual games on Android in Germany for the first quarter of 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 has shown interesting trends for the top ultracasual games on the Android platform in Germany. Below is a detailed look at the performance of the top 5 games, based on data from Sensor Tower.
Project Match: ASMR Salon from Casual Joy Games saw a notable increase in weekly revenue, peaking at approximately $4.8K in mid-February. Weekly downloads began strong at 10.5K in early January but experienced a decline, reaching around 3K by the end of March. Weekly active users also exhibited a positive trend, starting at 23.4K and peaking at 30.7K in mid-February before stabilizing around 29.5K by the end of the quarter.
Draw it by Kwalee Ltd had a varied performance. Weekly revenue remained relatively low, peaking at $63 in the first week of January. Downloads started at 8.3K, dipped to around 2.2K in early March, and then rebounded to 4.9K by the end of March. Weekly active users saw a decline from 19.9K in early January to 7.2K in mid-March, before rising to 11.8K by the end of the quarter.
Slice Masters: ASMR Game from HYPERHUG demonstrated a consistent trend in weekly active users, maintaining around 52K throughout the quarter. Weekly downloads showed a gradual increase, starting at 1.3K and peaking at 1.7K in early March. Revenue, however, fluctuated, with the highest point being $127 in the first week of January.
Antistress - relaxation toys by JindoBlu had a stable performance. Weekly revenue remained modest, peaking at $55 in mid-January. Downloads were consistent, ranging from 5.6K to 9.3K throughout the quarter. Active users showed a slight decline from 72.9K in early January to 64.2K in early March, with a small recovery to 69.9K by the end of March.
Diamond Painting ASMR Coloring by CrazyLabs LTD experienced fluctuations in its weekly downloads, peaking at 2.8K in mid-February and ending the quarter at 2.4K. Revenue was modest, with a high of $93 in the first week of January. Active users started at 4.4K, peaked at 5.1K in mid-February, and closed the quarter at 4.6K.
These insights provide a snapshot of the ultracasual gaming landscape in Germany for Q1 2024. For more detailed analysis and data, visit Sensor Tower.